Quisk version 4.2.28

This commit is contained in:
James C. Ahlstrom
2023-12-26 15:39:37 -05:00
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# THIS IS THE ENTIRE "RADIO" FOR QUISK RUNNING AS A CONTROL HEAD
# No real radio hardware is attached to the control_head computer.
#
# This software is Copyright (C) 2021-2022 by Ben Cahill and 2006-2022 by James C. Ahlstrom.,
# and is licensed for use under the GNU General Public License (GPL).
# See http://www.opensource.org.
# Note that there is NO WARRANTY AT ALL. USE AT YOUR OWN RISK!!
#
# This file, control_common.py, along with a radio-specific file, e.g.
# control_softrock.py, control_hermes.py, or similar, allows a radio-less (control_head) Quisk,
# running on this computer, to connect to a remote (remote_radio) instance of Quisk
# that runs on a separate computer.
#
# The remote_radio Quisk controls an attached real radio, and uses the hardware file
# remote_common.py, along with a radio-specific file, e.g. remote_softrock.py,
# remote_hermes.py, or similar, to communicate with this control_head Quisk
# computer via a network connection.
#
# The remote_radio computer should be set up with a static IP address, so that you know
# where to point the control_head. The control head computer may, however, use dynamic
# addressing; the remote radio computer will read the control head address when the
# remote control connection is made.
#
# The main control interface between control_head and remote_radio is via a TCP port;
# this uses very low bandwidth. All functional control, including CW keying, is done via this port.
#
# There are 2 additional ports, both UDP, using low to moderate bandwidth:
# -- Receive graph/waterfall data from the remote_radio
# -- Receive radio sound from the remote_radio and send mic samples
# These use sequential port numbers based on the TCP port number self.remote_ctl_base_port.
# If you need to change the default base port number, you can edit the line in this file
# that looks like (without the #):
#
# self.remote_ctl_base_port = 4585 # Remote Control base TCP port
# self.graph_data_port = self.remote_ctl_base_port + 1 # UDP port for graph data
# self.remote_radio_sound_port = self.remote_ctl_base_port + 2 # UDP port for radio sound and mic
#
# Make sure to edit the corresponding line in remote_common.py to match ports!!
#
# You should be able to use the Quisk control_head along with any/all means of control that
# you normally use to control Quisk, including serial ports, MIDI, and hamlib/rigctl interfaces.
#
# The remote_radio Quisk/computer is assumed to track the local control_head Quisk/computer;
# no attempt is made to verify the remote_radio Quisk's tuning frequency, mode, etc.
# Snap-to Rx tuning for CW works on the control_head Quisk by virtue of graph/waterfall data
# received from the remote_radio Quisk.
#
# To test CW key timing, set DEBUG_CW_SEND_DITS = 1. This issues "perfect" bursts of dits,
# configurable in terms of dit length, dit space, number of dits per burst, and pause between
# bursts (phrases). Search in this file for "DEBUG_CW_SEND_DITS" to find configurable variables.
# To get log output from remote_radio end, in quisk_hardware_remote_radio.py, set DEBUG_CW_JITTER = 1.
from __future__ import print_function
from __future__ import absolute_import
DEBUG_CW_JITTER = 0
DEBUG_CW_SEND_DITS = 0
DEBUG = 0
import socket, time, traceback, hmac, threading, select
import _quisk as QS # Access Quisk C functions via PyMethodDef QuiskMethods[] in quisk.c
import wx
from quisk_hardware_model import Hardware as BaseHardware
class ControlCommon(BaseHardware): # This is the Hardware class for the control head
def __init__(self, app, conf):
BaseHardware.__init__(self, app, conf)
self.app = app # Access Quisk class App (Python) functions
app.remote_control_head = True
self.remote_ctl_base_port = 4585 # Base of ports for remote connection (maybe edit this)
self.remote_ctl_socket = None
self.remote_ctl_connected = False
self.remote_ctl_timestamp = None
self.graph_data_port = self.remote_ctl_base_port + 1
self.remote_radio_sound_port = self.remote_ctl_base_port + 2
self.thread_lock = threading.Lock()
self.remote_radio_ip = socket.gethostbyname(self.conf.remote_radio_ip) # Allow either host name or IP address
self.first_heartbeat = True
self.cw_keydown = 0
self.cw_phrase_begin_ts = None # timestamp of beginning of cw phrase
self.cw_phrase_end_ts = None
self.cw_phrase_break_duration_secs = 1.0 # cw timestamps will reset to 0
self.cw_poll_started_ts = None
self.cw_poll_started = False
if DEBUG_CW_SEND_DITS:
self.dit_width = 100 # msec (configurable)
self.space_width = 100 # msec (configurable)
self.phrase_gap = 1000 # msec (configurable)
self.num_dits_in_phrase = 5 # number (configurable)
self.num_dits_cur_count = 0
self.key_was_down = False
self.send_cw_dits = False
self.cw_test_next_ts = None
self.cw_test_next_msec = None
self.cw_phrase_start_ts = None
self.smeter_text = ''
self.received = ''
self.closing = False
QS.set_sparams(remote_control_head=1, remote_control_slave=0)
def open(self):
ret = BaseHardware.open(self)
self.remote_ctl_timestamp = time.time()
passw = self.app.local_conf.globals.get("remote_radio_password", "")
passw = passw.strip()
if passw:
del passw
return "Not yet connected to " + self.conf.remote_radio_ip
else:
return "Not yet connected to %s -- Missing Password Here" % self.conf.remote_radio_ip
def close(self):
print('Closing Remote Control connection')
self.closing = True
t = f'QUIT\n' # Tell Remote Radio we are quitting
self.RemoteCtlSend(t)
self.RemoteCtlClose()
return BaseHardware.close(self)
def RemoteCtlClose(self):
if self.remote_ctl_socket:
self.remote_ctl_socket.close()
else:
print(' Remote Control TCP socket already closed')
self.remote_ctl_socket = None
self.remote_ctl_connected = False
QS.stop_control_head_remote_sound()
self.app.main_frame.SetConfigText("Disconnected from remote radio " + self.conf.remote_radio_ip)
self.first_heartbeat = True
def RemoteCtlConnect(self):
if self.remote_ctl_connected:
return True
if not self.remote_ctl_socket:
self.remote_ctl_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
self.remote_ctl_socket.setsockopt(socket.IPPROTO_IP, socket.IP_TOS, 184) # DSCP "Expedite" (46)
if DEBUG: print("Default timeout for remote_ctl_socket = ", self.remote_ctl_socket.gettimeout())
self.remote_ctl_socket.settimeout(0.1) # Allow some time for connection response
if DEBUG: print("Our set timeout for remote_ctl_socket = ", self.remote_ctl_socket.gettimeout())
try:
self.remote_ctl_socket.connect((self.remote_radio_ip, self.remote_ctl_base_port))
except OSError as err:
if str(err).startswith('[WinError 10056]'):
# Connected, in spite of "error" --
# This can occur in Windows; Windows networking infrastructure continues attempting to connect,
# even after the connect() call times out (as set in settimeout(), above).
# If Windows connects after the timeout, then, the next time we call connect(),
# it returns WinError 10056, "A connect request was made on an already connected socket".
# Let's accept this "error" as success!
if DEBUG: print('connect() returned WinError 10056; Windows already connected! Good!')
pass
else:
# Not yet connected; errors may be expected/normal, or unexpected.
if str(err).startswith('time'):
# Timeout "error" is normal when we are waiting for Remote Radio server to become available.
if DEBUG: print('connect() returned timeout; still waiting for remote radio server')
elif str(err).startswith('[WinError 10022]'):
# This can occur in Windows; Windows networking infrastructure continues attempting to connect,
# even after the connect() call times out (as set in settimeout(), above).
# If, by the next time we call connect(), it has not yet connected, but is still trying to do so
# as a continuation of the prior call to connect(), it returns WinError 10022,
# "An invalid argument was supplied", which is a little misleading, but okay for us.
# We have not yet connected, but this is an "expected behavior".
if DEBUG: print('connect() returned WinError 10022; invalid argument; still waiting for remote radio server')
elif str(err).startswith('[Errno 103]'):
# This can occur in Linux; still attempting to connect
if DEBUG: print('connect() returned Errno 103; software connection abort; still waiting for remote radio server')
elif str(err).startswith('[Errno 111]'):
# This can occur in Linux; still attempting to connect
if DEBUG: print('connect() returned Errno 111; connection refused; still waiting for remote radio server')
else:
# Unexpected error. Print error info, regardless of DEBUG status.
print("Remote Control socket.connect() error: {0}".format(err))
return False # Failure to connect
self.remote_ctl_connected = True
self.remote_ctl_socket.settimeout(0.0) # Now that we're connected, don't wait if nothing there
if DEBUG: print("Remote Control connected")
self.app.main_frame.SetConfigText("Connecting to remote radio " + self.conf.remote_radio_ip)
# We have a TCP connection, and the remote will send a challenge token. If we give a valid response
# we will receive "TOKEN_OK" and we can start communication.
return True # Success
def ChangeFrequency(self, tune, vfo, source='', band='', event=None):
# TODO: Try to get any modifications of freq or vfo from remote Quisk (?)
t = f'FREQ;{tune};{vfo};{source};{band};{self.app.rxFreq};{self.VarDecimGetIndex()}\n'
#print (t)
self.RemoteCtlSend(t)
#BMC if DEBUG: print('Change', source, tune, vfo, band)
return tune, vfo
def OnSpot(self, level):
pass
def SendCwDits(self):
ts = time.time()
# Use CW key to start/stop stream of dit phrases
key_down = QS.is_cwkey_down()
if not key_down:
self.key_was_down = False
else:
if not self.key_was_down: # Leading edge detector for key down
self.key_was_down = True
if not self.send_cw_dits:
self.send_cw_dits = True # Start sending dits
self.cw_phrase_start_ts = ts # Beginning of phrase
self.cw_test_next_ts = ts
self.cw_test_next_msec = 0 # Start phrase at 0 msec
self.num_dits_cur_count = 0
else:
self.send_cw_dits = False # Stop sending dits
if self.send_cw_dits and ts >= self.cw_test_next_ts:
# Send one on/off pair of CW commands (with msec timestamps since start of CW phrase)
t = f'CW;1;{self.cw_test_next_msec}\n'
self.RemoteCtlSend(t)
self.cw_test_next_msec += self.dit_width
t = f'CW;0;{self.cw_test_next_msec}\n'
self.RemoteCtlSend(t)
self.cw_test_next_msec += self.space_width
self.cw_test_next_ts = self.cw_phrase_start_ts + (float(self.cw_test_next_msec) / 1000)
self.num_dits_cur_count += 1
if self.num_dits_cur_count >= self.num_dits_in_phrase:
# Set up for next phrase
self.cw_test_next_ts = ts + (float(self.phrase_gap) / 1000)
self.cw_phrase_start_ts = self.cw_test_next_ts # Re-start beginning of phrase
self.cw_test_next_msec = 0 # Start phrase at 0 msec
self.num_dits_cur_count = 0
def ThreadPrinter(self, *args, **kw):
# Call this to print from (possibly) the sound thread, which must not be slowed down by a print.
# example: print (x, y, end=' ') ----> self.ThreadPrinter(x, y, end=' ')
with self.thread_lock: # Call thread_lock only once; twice will deadlock.
# If print request is from within sound thread, pass the print request to the GUI thread.
if threading.current_thread().name == "QuiskSound":
wx.CallAfter(print, *args, **kw)
else:
print(*args, **kw)
def PollCwKey(self): # Called by the sound thread
if DEBUG_CW_SEND_DITS:
self.SendCwDits()
return
# Check Quisk key state, send to Remote Radio if change.
# NOTE: Timestamps enable Remote Radio to overcome WiFi/network jitter
ts = time.time()
if not self.cw_phrase_end_ts:
self.cw_phrase_end_ts = ts
self.cw_poll_started_ts = ts
key_down = QS.is_cwkey_down()
if not self.cw_poll_started:
# Detect Quisk startup with CW key down
if ts - self.cw_poll_started_ts > 0.1:
# Check for key down only within first 1/10 second of running
self.cw_poll_started = True
elif key_down == 1:
# Quisk startup with key down
t = f'Quisk is starting with CW key down! Tx is on, and Rx is blocked until you release CW key.'
self.ThreadPrinter(t)
#dlg = wx.MessageDialog(self.app.main_frame, t, "Quisk start, CW key down", style=wx.OK)
#wx.CallAfter(dlg.ShowModal)
self.cw_phrase_begin_ts = ts
self.cw_poll_started = True
if key_down != self.cw_keydown:
if key_down == 1 and (ts - self.cw_phrase_end_ts) > self.cw_phrase_break_duration_secs:
# First CW key-down since a while ago, re-start timestamp sequence for new CW phrase
self.cw_phrase_begin_ts = ts
cw_event_ts_msecs = int((ts - self.cw_phrase_begin_ts) * 1000) # float secs to int msecs
self.cw_keydown = key_down
t = f'CW;{key_down};{cw_event_ts_msecs}\n'
self.RemoteCtlSend(t)
self.cw_phrase_end_ts = ts # End-of-cw-phrase-detection
if DEBUG_CW_JITTER: self.ThreadPrinter(f'{ts:10.4f} {key_down}, {cw_event_ts_msecs}')
def HeartBeat(self): # Called at about 10 Hz by the main
if self.closing: # Don't try to connect if we are closing
return
ts = time.time()
if (ts - self.remote_ctl_timestamp) > 1.0 or self.first_heartbeat:
self.remote_ctl_timestamp = ts
if self.remote_ctl_connected:
# Send keep-alive heartbeat command
t = f'HEARTBEAT\n'
self.RemoteCtlSend(t)
else:
# Else continually try to connect
if DEBUG: print('Heartbeat Connect Attempt')
self.RemoteCtlConnect()
self.first_heartbeat = False
self.RemoteCtlRead()
def RemoteCtlSend(self, text):
# RemoteCtlSend() may be called from sound thread or GUI thread!
# self.thread lock (also used in self.ThreadPrinter) protects against thread collisions.
if not self.remote_ctl_connected:
if DEBUG: self.ThreadPrinter('Cannot send if not TCP connected:', text)
return
if DEBUG: self.ThreadPrinter('Send: ', text, end=' ')
with self.thread_lock: # Do not call ThreadPrinter() from another thread lock!
try:
self.remote_ctl_socket.sendall(text.encode('utf-8', errors='ignore'))
except OSError as err:
errtxt = err
pass
else:
return
self.ThreadPrinter("Closing remote control socket; error in RemoteCtlSend(): {0}".format(errtxt))
self.RemoteCtlClose()
def GetSmeter(self):
return self.smeter_text
def RemoteCtlRead(self):
if not self.remote_ctl_connected:
return
try: # Read any data from the socket
text = self.remote_ctl_socket.recv(1024).decode('utf-8', errors='replace')
except socket.timeout: # This does not work
pass
except socket.error: # Nothing to read
pass
else: # We got some characters
self.received += text
while '\n' in self.received: # A complete response ending with newline is available
reply, self.received = self.received.split('\n', 1) # Split off the reply, save any further characters
reply = reply.strip() # Here is our reply
if DEBUG: print('Rcvd: ', reply)
if reply[0] in 'Qq':
print('Closing Remote Control socket: Q (Quit) from remote radio')
self.RemoteCtlClose()
return
elif reply[0] in 'Mm':
# S-meter text from remote_radio
self.smeter_text = reply[2:]
#print ("Receive smeter", reply[2:])
elif reply[0:6] == "TOKEN;":
passw = self.app.local_conf.globals.get("remote_radio_password", "")
passw = passw.strip()
if passw:
passw = passw.encode('utf-8')
H = hmac.new(passw, reply[6:].encode('utf-8'), 'sha3_256')
del passw
self.RemoteCtlSend("TOKEN;%s;%d\n" % (H.hexdigest(), self.app.data_width))
else:
print ("Error: Missing password on control head")
elif reply[0:8] == "TOKEN_OK":
self.app.main_frame.SetConfigText("Connected to remote radio " + self.conf.remote_radio_ip)
QS.start_control_head_remote_sound(self.remote_radio_ip, self.remote_radio_sound_port, self.graph_data_port)
self.CommonInit() # Send initial parameters common to all radios
self.RadioInit() # Send initial parameters peculiar to a given radio
elif reply[0:9] == "TOKEN_BAD":
self.app.main_frame.SetConfigText("Error: Remote radio %s: Security challenge failed" % self.conf.remote_radio_ip)
elif reply[0:13] == "TOKEN_MISSING":
self.app.main_frame.SetConfigText("Error: Remote radio %s has no password" % self.conf.remote_radio_ip)
elif reply[0:9] == "HL2_TEMP;":
setattr(self, "HL2_TEMP", reply[9:])
elif reply[:3] == 'ERR':
print('Remote Radio returned ' + reply)
else:
print ("Control head received unrecognized command", reply)
def CommonInit(self): # Send initial frequencies, band, sample rate, etc. to remote
app = self.app
# Frequency and decimation
self.ChangeFrequency(app.txFreq + app.VFO, app.VFO, "NewDecim")
# Band
self.RemoteCtlSend("%s;1\n" % app.lastBand)
# Mode
btn = app.modeButns.GetSelectedButton()
if btn:
self.RemoteCtlSend("%s;%d\n" % (btn.idName, btn.GetIndex()))
# Filter and adjustable bandwidth
name = "Filter 6Slider"
value = app.midiControls[name][0].button.slider_value
self.RemoteCtlSend("%s;%d\n" % (name, value))
btn = app.filterButns.GetSelectedButton()
if btn:
self.RemoteCtlSend("%s;%d\n" % (btn.idName, btn.GetIndex()))
# AGC and Squelch levels, split offset
self.RemoteCtlSend("Split;0\n")
btn = app.BtnAGC
self.RemoteCtlSend("AGCSQLCH;%d;%d;%d;%d;%d\n" % (btn.slider_value_off, btn.slider_value_on,
app.levelSquelch, app.levelSquelchSSB, app.split_offset))
idName = "SqlchSlider"
value = app.midiControls[idName][0].button.slider_value
self.RemoteCtlSend("%s;%d\n" % (idName, value))
# Spot slider
idName = "SpotSlider"
value = app.midiControls[idName][0].button.slider_value
self.RemoteCtlSend("%s;%d\n" % (idName, value))
# Various buttons
for idName in ("Mute", "NR2", "AGC", "Sqlch", "NB 1", "Notch", "Test 1", "Spot", "FDX", "PTT", "VOX"):
self.RemoteCtlSend("%s;%d\n" % (idName, app.idName2Button[idName].GetIndex()))
# Menus
for menu in (app.NB_menu, app.split_menu, app.freedv_menu, app.smeter_menu):
if menu:
for nid in menu.id2data:
menu_item = menu.FindItemById(nid)
kind = menu_item.GetKind()
if kind == wx.ITEM_RADIO:
if menu_item.IsChecked():
self.RemoteCtlSend('MENU;%s;%s;1\n' % (menu.menu_name, menu_item.GetItemLabelText()))
elif kind == wx.ITEM_CHECK:
checked = menu_item.IsChecked()
self.RemoteCtlSend('MENU;%s;%s;%d\n' % (menu.menu_name, menu_item.GetItemLabelText(), int(checked)))